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You know we couldnt go 2 months without a huge nerf...

Posted: 17 Jan 2013, 19:37
by Cremate
Mage
•Improved Counterspell has been removed.
•Glyph of Fire Blast has been replaced with Glyph of Inferno Blast. Glyph of Inferno Blast causes damage-over-time effects spread by Inferno Blast to spread to 1 additional target.
•Scorch now costs 3.5% of base mana, up from 0.1%.
•Arcane Blast's mana cost has been increased to 1.66667% of base mana, up from 1.5%.
•Freeze no longer does damage and only provides Fingers of Frost on a successful freeze.




Lawls...


That is all.

Re: You know we couldnt go 2 months without a huge nerf...

Posted: 03 Feb 2013, 14:18
by Icyarcferno
They slightly buffed the chances on Fingers of frost, but that barely makes up for the guaranteed proc you got from Pet Freeze (if it makes up for it at all).

Nerfing fire again though? Really?

And the Arcane Blast thing was going to be guaranteed they also changed how Arcane Charges work (for now) to be 50% damage increase per charge 150% mana increase per charge and stacks to 4 instead of 6. With the scorch nerf Arcane mages will have to rely on the Barrage Rotation, but to be honest I see Arcane mages stacking haste to deal with this nerf and still doing better than frost for PvE. Been trying out stacking haste over mastery and seems to work like a champ even now (hated all the movement fights where I'd end up having to barrage to dump x6 stack because I knew I couldn't get a cast off in time).

I guess they aren't going through with the RoP nerf (75% mana regen vs 100%)? Or it's just not listed in these patch notes, because they think it is known? Either way wouldn't be that huge a blow with the Barrage rotation anyways.