[Mage-fire] Boss break downs (week 1) edited for feng 10\14

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Shizuro

[Mage-fire] Boss break downs (week 1) edited for feng 10\14

Post#1 » 12 Oct 2012, 14:20

So I compared myself with the mage from method to see breakdowns of abilities, damage percentages, dot uptimes and buff usages. I picked method because I have faith in vykinas ability to asses and anticipate fights, and do what he's supposed to do. A long with his time on ptr. I'm not comparing myself to him in the way of "I'm better than him" or "He's better than me" but to see where i can improve, or what i'm doing well and need to continue doing. I suggest all classes do this.

WoL links:
Me - http://worldoflogs.com/reports/rt-p227c ... 751&e=6225
Vykina - http://worldoflogs.com/reports/rt-dwiua ... 802&e=6170

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So right off the bat i notice his kill time is 2 minutes shorter than ours. This means a few things

1) obviously since they spent 47 months 3 weeks 6 days 23 hours on beta they've hammered it out, and reduced the kill time
2) procs, though they might be the same, he gained the same amount of procs, roughly, than me in a shorter time frame. What does this mean? I'm not too sure yet, but i think number 3..
3) He did less damage than me, and died during the fight. He took a lot of pool damage, as well as crystal damage, and cauterized during an overload and he died. It skews the information but i'm already thinking about ppm or ppe and taking that into account and seeing if that's something i can improve or it's just relative.

Mage bomb:

For this fight i went with nether tempest. My thinking was since it hits 2 targets, and only 2 would be active at once it'd be the obvious choice. But his living bomb did way more damage than my nether tempest, this is something i think i can improve on and change to increase boss damage.

Power up:

We both went with rune of power, I had a higher up time than him, but i cast it almost twice as often as he did. This can be caused by one of two things. Since i have more uptime and cast times i'm going to assume we both had a lot of movement, pools\chains\boss movement. I personally think 2 or 3 of my casts were wasted and i would like to improve on that. Also i want to be more observant of when the time to break chains is going to happen so i can pre place a run and blink into it for minimal dps loss.

I am quite happy with rune of power on this fight, though there is frequent movement, i think the short cast time on it makes up for the cast time difference between rune of power and invocation. I do not want to use incanters absorption due to an unfamiliarity with the fight, i feel i would be waiting to use it for big damage too often that i would lose bonus damage. I plan on trying both invocation and IA in the future.

DoTs:

All across the board i had higher damage than him on my fireball\pyro\combust\ignite. I'm not delving into that much because he had a faster kill time, which means everyone was doing more damage which leaves him less tick times\ opportunities, i got 1 extra combust. What i'm looking at here is tick numbers. My combust and ignite did a lot more ticks which could also be contributed to a longer fight time. I think here i did fine with this, once or twice i might have done a combust that wasn't ideal but overall i'm happy with it. What i also notice is that i had more fire blasts than him which meant i spread my ignites and combusts more, which could be a big factor in the differences as well.

Buffs:

I blinked once which contributed to me breaking a chain so my partner didn't have to move, i only got chains one. He didn't blink which obviously means it made more work for his partner and dropped dps time for both of them.

I have an iceblock, nothing special i tried to take off chains and it turns out you can't do that, oh well i'll get over it.

Temporal shield, he casted it, i didn't cast ice barrier. I want to improve on this to help the healers. I'm not a fan of ice barrier because it takes a gcd where as temporal shield converts damage to healing and it's not on the gcd. in the future i'll be using this unless a situation presents itself for ice barrier.

Cool down usage was fine, i have 1 trinket and i used it 3 times one a 2.5m cd = 7.5m

Pyroblasts - I had 43 pyroblast! buffs but i only cast pyro 29 times, i want to enable combustion helpers pryoblast counter to see if i actually MISSED pyros or if something is displaying wrong\reading wrong on wol. If that's the case i need to make a more visable power aura for pyro so i don't miss it. I noticed the color scheme of the raid itself and the color of the blizzard aura doesn't mesh well and it's a little hard to see.

Alter time:

This is something i only started using on feng, i admit i forgot about it, but i think he did as well. I could use it to go back and have 1.5 stacks of hot streaks to get 2 free pyros, i need to be better with this in the future, i think it can contribute to a really good bloodlust\combust {spread if avail}

edit: Scorch-

I didn't use scorch, i didn't find the time to use it, when ever i had to move i had a pryo or heating up proc, i'm gonna keep scorch for this week just incase, but if it doesn't warm up i'm gonna try pom or icy floes

Feng:

When we kill feng i'll go through and break it down to see where i can improve. It's something that i'm thinking about a lot. Phase 1 is not a dps race, but it's a little annoying to have all my spells miss, combust can still tick through epicenter but it's still incovienient, phase 2 and 3 are fine for fire so i'm partial to staying as is because i like fire for single target and i think it'd be better for pushing feng out of phase 2 faster.
Last edited by Shizuro on 14 Oct 2012, 08:22, edited 1 time in total.

Shizuro

Re: [Mage-fire] Boss break downs (week 1) edited for feng 10

Post#2 » 14 Oct 2012, 08:20

Feng

I'll be comparing myself to vykina once again. The other guilds i want to chose from, friends guilds that are of significant rank, all do around the same dps as me, or have hidden logs, and the straight top 200 wol list is including heroic kills with it so that's no help to me.

vykina DPS:57.8k
Me DPS: 53.6k

View on the fight. Thought it was a fun fight, new for the most part. my hatred of the first phase didn't change much. Dot classes have the upper advantage i'd say due to dots ticking through epicenter. Ignite only lasts for 4seconds so it's next to useless. I could have done a better job applying living bomb before it went up, and i could have done a better job making sure there was a pyro dot before it aswell, but almost every time that would have been a hard cast which isn't ideal. I'll delve into living bomb later.

Image


Mage bomb:

I'll start with mage bomb.

I went with living bomb yesterday, i was happy for the most part with it. Unfortunately as you can see my uptime on it was LOW. Which is .... amateur. I need to be better with that to close the gaps of other mages i'm comparing myself to. This is far more than a straight number damage loss. When a mage bomb is active you gain pyromaniac which increases your damage by 10%, my uptime was not good, there for i lost more than just living bomb numbers. Right now I only have Combustionhelper in terms of dot timers which is GOOD for combustion, but it's not ideal for making sure LB stays up. I have big MY debuffs, and greyed small other debuffs, which is helpful, buuuuut i want something more "OMG LIVING BOMB ISN'T UP REAPPLY RIGHT NOW" i have a few addons in mind like forte exorcist, dot timers, and power auras, but i haven't decided yet.


Power Up:

Was happy with rune of power once again, had an 84% uptime which could have been better but it's decent. Since the PM guild hasn't killed the boss (yet? i don't think) i'll delve into the mechanics and how i used it. I didn't do that for stoneguard cuz it appears both killed it so a familiarity could have been made. On the pull i placed a rune where we would stack, i renewed it during epicenter regardless of time remaining. Before the next weapon was activated i placed a run on the stack point and blinked into it. During the last phase, i placed a rune on the tank and a rune on the area i claimed. This ensured i had it up .. i want to say all the time but i'll say 84% of the time. I let it drop 1 or 2 times during phase 2 which i need to be better with.


Dots:

One thing i noticed off the bat is that my fireball was top damage which isn't normal i don't think. I might have forgotten molten armor on the pull due to changing a useless minor glyph which caused me to lose crit and pyro procs.

My dot damage is on average below his and i attribute that to a low uptime on LB\Pryomaniac

my average tick for combust was higher, we had the same amount of ticks so either he missed one or the times lined up and i didn't get an extra combust. we had like a 50 second slower kill.

we both scorched on getting flames. and moving out of the arcane aoe thing that he does in phase 3. I didn't use it much, i didn't have the opportunities to do so, again i'm thinking about dropping scorch for pom, it's a straight dps cd, but if there's a fight with a lot of movement scorch will win out.

Buffs\cd's

Buffs again like i said pyro was low. Trinket usage again was bad. I used it twice (5 minutes) in an 8.5m fight which means i lost 1 usage. He had more temporal shields than me, lo siento healers i'll try and be better with that, looking up a macro to put it on my fireball so it's used every cd. Alter time i used it twice (6 minutes) on an 8.5m fight. I was better this time but due to low experience with fire (I decided to play my mage 2 days before mop, and i was frost all the way up to the morning of our first raid) i pretty much wasted a burning up proc. alter time would proc, i would have a fireball charging and it would either crit or not crit wasting a burning up stack regardless. I need to be more mindful of alter time and make sure there's nothing casting or in the air 1.2 seconds before it procs. I'll either renew rune of power during this time or sit on my hands.

I had 60 pyroblasts and only 42 casted he had 40 and casted 20 something, so i'm gonna over look this for time being seeing as it appears to be common. I'll make a post on either mmo or icy veins to see what the deal is with that.


Mechanics and where i can improve:


p1: I need to be smarter with maximizing epicenter possibilities, making sure a pyro is ticking as well as a living bomb is going. besides that it was a stand still phase and i had a near perfect rune of power uptime

p2: This phase was pretty much tank and spank. I only got flames once and i scorched out and blinked in. I dropped rune of power a few times and fucked up my alter time here so i need to pay more attention to that next week.

p3: I need to be better with picking a more isolated location during phase 3. There were many times that people would just run on top of my rune and force me to run away and place another one. I'm not into telling people BRO THAT'S MY SPOT even though i didn't tell pleth that after a wipe, i just move. SO i'll be looking to move to either the opposite side of the room after phase 2 with a blink or just moving somewhere else. I iceblocked my one debuff that i got which meant i was able to run right in with the group nbd, no room for improvement for the most part on that i did fine.


Gara'jal

Logs are kind of skewed because of up and down phases but i could have improved on actually knowing what contributed to your buff stacks during down phase. I made sure i had a rune of power down where the totem was placed so when i left the zone i would be placed right back into it. My team was effective down there we all got into the totem killed it when everyone was in, and DESTROYED the mobs inside, there were times where there was nothing alive so mechanic wise i don't think there is much room for improvement. I tried to spread dots to mobs grouped up but that was too common. I wont go much into this one again because it was an easy boss that's impossible to use logs on to improvement.


Edit: Fixed wol links

edit edit: I wasn't reading crits on pyro when i was looking at pyroblasts to pyroblasts! -.-.-.-.-.-.-.-.-.-.-.- sometimes i'm good at the hard stuff but i'm rarely good at simple stuff. The numbers equal out now

Shizuro

Re: [Mage-fire] Boss break downs (week 1) edited for feng 10

Post#3 » 19 Oct 2012, 03:01

Didn't break down spirit kings yet i'll do it when we kill him.

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I can't say i proc a pyro once every 3 seconds, but i'm keeping my eye on icy veins and simcraft feed back to see where haste stands, as of right now it's our secondary stat under int then crit, but a haste break, like in cata, might be brought back for burst phases to make sure we can get our 1.5\pom\at burst in. We'll have to see

Shizuro

Re: [Mage-fire] Boss break downs (week 1) edited for feng 10

Post#4 » 22 Oct 2012, 02:26

I fucked up worse than ussain bolt during that race where he false started so i wont even bother going into spirit kings break down. I got distracted and i fucked up my opener and i couldn't redeem myself due to not getting any crits, i didn't get a single good combust the whole fight. I was hoping for a wipe but we one shot it lol.

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